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Nov. 8th, 2011 10:55 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
» PLAYER INFORMATION
Player NAME:Lettie
Current AGE: 23
Personal JOURNAL:
lettie
IM & SERVICE: AIM - lettie347
Player PLURK: osteological
Current CHARACTERS: Andromeda Tonks
» CHARACTER INFORMATION
Character NAME: Daryl Dixon
Canon & MEDIUM: The Walking Dead (TV Series)
Canon PULL-POINT: At the end of 2.05 - Chupacabra.
Character AGE: Late 20s
Character ABILITIES: Exceptional trapping and survival skills, proficiency with a crossbow.
Character HISTORY: Daryl doesn't talk much about his past in the series, so we don't have a lot of background on him pre-apocalypse except that he was the youngest son of an alcoholic idiot of a father and that Merle, Daryl's older brother, spent most of Daryl's childhood in Juvie. At one point, Daryl tells another survivor (Andrea) about getting lost in the forest for several days after wandering away from his family's house. He claims that he survived eating berries and 'wiping his ass with poison oak', and when he finally made it home, the first thing he did was prepare himself a sandwich. In other words, he's been a tough son-of-a-bitch all his life. According to his brother Merle (who was, admittedly, a hallucination at this point), Daryl also once saw a chupacabra in the mountains by their house while tripping on mushrooms.
One of the 'Atlanta survivors', Daryl is introduced after his brother Merle fails to come home from a supply-run back into the city limits -- other members of the team handcuffed him to a drainpipe on a roof after Merle attacks one of the African American members. Understandably distressed, Daryl pulls a knife on the team's impromptu leader, Rick Grimes -- fortunately for Daryl, Rick disarms him and nobody gets hurt.
The next day, Daryl heads into town with Rick and T-Dog to attempt to locate his brother -- only to find a bloody hand next to the handcuffs. They don't find Merle again, but do find that someone (presumably Merle) has stolen one of their vehicles. Daryl assumes that his brother is merely 'bringing some vengeance back to camp', but when they arrive at their secure site they find only walkers attacking the rest of the survivors. Daryl helps the rest of the team take down the zombies and reluctantly decides to stay with the group, although he continues to be hostile for obvious reasons. When their team eventually ends up at the Centre for Disease Control and finds only a man who wishes to lock them inside his building and have them commit suicide with him, Daryl is the first to try and take a swing at the man.
After their escape, the team leaves Atlanta for good and moves on to the open road. Not too long after they set out, they run into a swarm of derelict vehicles on the highway -- and are forced to look for alternate routes while also searching vehicles for replacement parts for their RV. The team is attacked by walkers, and Daryl manages to save T-Dog from bleeding to death after he slices himself open on a jagged car door. He even gives T-Dog antibiotics from the apparent stash of drugs (both illicit and not) that were left by his brother Merle on his motorcycle.
Once the team recovers, they realize that one of the youngest members of their team - Sophia, a twelve-year-old girl - has gone missing. Daryl is one of the first to volunteer to locate her; he and Rick Grimes head out into the woods to look for Sophia and Daryl follows her faint footprints in the mud, showing himself to be a gifted tracker. When they return empty-handed several nights in a row, Daryl brings Carol, Sophia's mother, a Cherokee rose. The rose, he explains, was thought to have grown where the tears of the Cherokee mothers fell as they walked in mourning for their stolen children. He knows that nobody is crying tears for his brother's disappearance, but tells Carol he knows that people are upset over her little girl's. The group relocates to a nearby farm where Rick Grimes has been taking care of his son, and Daryl 'borrows' a horse from them in order to continue looking for Sophia.
Daryl finds Sophia's doll in a nearby stream and seconds later, his horse bucks into the air -- spooked by a snake. He falls down into the stream and is carried down a set of rapids, impaling himself on one of his crossbow arrows. He loses consciousness briefly and begins hallucinating his brother, who chides him for joining up with the Atlanta survivors and being weak enough to go and look for someone else's child. Daryl counters by saying that he understands what Sophia must be going through, since he spent most of his childhood without any real supervisory figures in his life.
The hallucination of Merle eventually fades into reality: a walker is gnawing on Daryl's shoe. He manages to beat the creature's head in with a tree branch, but is approached by a second walker shambling through the creek bed. Daryl jerks the arrow from his side and shoots the walker in the head with it. He agrees with his brother's conclusion that he's the only one who will take care of himself; he cuts off the ears of the walkers and strings them around his neck, newly determined to prove he can take care of himself and get back to the group...which he does.
And then he's swiftly shot by Andrea, since she mistakes him for a walker. It's through the shoulder, and not fatal -- but definitely painful.
Character PERSONALITY: Rough around the edges, Daryl likes everyone to believe that he's a lone wolf who doesn't want anything to do with the group -- yet he's always willing to help out a fellow survivor, and he never shows any interest in actually leaving the rest of the Atlanta survivors. He tells Rick that this is just because his 'other plans fell through' (since his brother Merle went rogue after the whole 'being handcuffed to the roof' incident), but it appears to actually be because he cares about the other members whether he'll admit it or not. He goes out of his way to save T-Dog even though the other man shows an active dislike toward him; he also spends a good chunk of time searching for Carol's missing daughter even though there are plenty of other volunteers. He's a real softie on the inside, and doesn't want Sophia to have to face the wilderness alone like he had to when he was a child.
That doesn't mean he's a perfect angel, unfortunately. Daryl comes with the same hair-trigger temper as his older brother, presumably as a result of a childhood's worth of abuse at the hands of a drunk. As hinted at by his hallucinations with Merle, he thinks of himself as more or less useless in the eyes of the other Atlanta survivors, and is torn between trying to prove himself to them and giving up doing so. This means that he will try to distance himself from members of the wagon party -- at least until he finds someone who he takes a shine to. Then he'll become protective of them to a fault.
He does show interest in making sure other Atlanta survivors are happy; he takes a personal interest in Andrea after she expresses a desire to kill herself. He takes her out to look for Sophia with him, and when they find a suicide victim in the woods, he asks her if she really wants to be that useless. He even tells her stories about his childhood to cheer her up when she's feeling depressed after the encounter with the hanged body.
A determined SOB, Daryl has a good deal of drive. Even when he's heavily injured, he manages to drag himself back toward the survivor's camp against all odds, fending off zombies after impaling himself on his own arrow.
» EXSILIUM INFORMATION
Chosen WEAPON: Upon arriving in Exsilium, your character will be given the option to choose a weapon of their own from a wide array of weaponry. This weapon will be their primary device with which they train, and will grow alongside them to assist them in battle or otherwise. This is where you can tell us what that weapon will be.
Chosen SKILLSET: Daryl is definitely going to want to be in on the fighting. He's small and quick, better suited for long-range fighting than up-close, but he's resourceful and can definitely scrap.
» SAMPLES
First PERSON: [It's pretty obvious when he flicks on the camera that he's actually in what looks to be the compound's infirmary, and he looks none-too-happy to be there.]
At least they let me pick a damn weapon before I got stuck in this bed. Not that I'm complainin' too much.
[The last time he slept in a proper bed was weeks ago, after all. Sleeping bags were fine and would suffice, but this place had all the amenities that he'd been deprived of lately.]
Name's Daryl Dixon. Anyone else 'round here find this place a little suspicious? I mean, does anyone even know who we're fighting against for sure? Anyone seen 'em?
[He's not happy about having to share living quarters with anyone, so a few days in a cushy hospital bed will probably be good for him.]
Third PERSON: When Rick Grimes tells him that his brother is handcuffed to the roof of a building in Atlanta, it's all that Daryl can do not to punch the man in the face. Sure, it would be satisfying -- but he's looking for more vengeance than that. His hand slams down to his knife and he draws it quickly, but Rick is faster -- that damned holier-than-thou attitude shining on his shit-eating face as he turns his gaze on him.
The look dims a little when his second-in-command choke-holds Daryl; he lets out a heavy breath so that he doesn't pass out. It isn't as if he hasn't been in this position hundreds of times before, after all -- a drunk father and an unstable-at-best older brother had put him here more times than he could count.
That didn't stop him from seething, though. They'd left his kin to die on that roof, and they had the audacity to still expect him to stay calm? He stormed away from the camp, driving his fist into the nearest tree.
The pain calmed him down some; the sensation was familiar, and it helped the quick-fire sensation of rage calm down into the slow, intense burn of determination in the pit of his stomach. Sure, he'd go back to Atlanta to find Merle - but he knew his brother wouldn't stick around that long.
Still, he needed to be sure -- needed to know that Merle had gotten away. He dropped his head down to look at the ground and sucked in a deep breath.
"Hell. You really did it this time, Merle."
It was going to be a long night.
Player NAME:Lettie
Current AGE: 23
Personal JOURNAL:
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
IM & SERVICE: AIM - lettie347
Player PLURK: osteological
Current CHARACTERS: Andromeda Tonks
» CHARACTER INFORMATION
Character NAME: Daryl Dixon
Canon & MEDIUM: The Walking Dead (TV Series)
Canon PULL-POINT: At the end of 2.05 - Chupacabra.
Character AGE: Late 20s
Character ABILITIES: Exceptional trapping and survival skills, proficiency with a crossbow.
Character HISTORY: Daryl doesn't talk much about his past in the series, so we don't have a lot of background on him pre-apocalypse except that he was the youngest son of an alcoholic idiot of a father and that Merle, Daryl's older brother, spent most of Daryl's childhood in Juvie. At one point, Daryl tells another survivor (Andrea) about getting lost in the forest for several days after wandering away from his family's house. He claims that he survived eating berries and 'wiping his ass with poison oak', and when he finally made it home, the first thing he did was prepare himself a sandwich. In other words, he's been a tough son-of-a-bitch all his life. According to his brother Merle (who was, admittedly, a hallucination at this point), Daryl also once saw a chupacabra in the mountains by their house while tripping on mushrooms.
One of the 'Atlanta survivors', Daryl is introduced after his brother Merle fails to come home from a supply-run back into the city limits -- other members of the team handcuffed him to a drainpipe on a roof after Merle attacks one of the African American members. Understandably distressed, Daryl pulls a knife on the team's impromptu leader, Rick Grimes -- fortunately for Daryl, Rick disarms him and nobody gets hurt.
The next day, Daryl heads into town with Rick and T-Dog to attempt to locate his brother -- only to find a bloody hand next to the handcuffs. They don't find Merle again, but do find that someone (presumably Merle) has stolen one of their vehicles. Daryl assumes that his brother is merely 'bringing some vengeance back to camp', but when they arrive at their secure site they find only walkers attacking the rest of the survivors. Daryl helps the rest of the team take down the zombies and reluctantly decides to stay with the group, although he continues to be hostile for obvious reasons. When their team eventually ends up at the Centre for Disease Control and finds only a man who wishes to lock them inside his building and have them commit suicide with him, Daryl is the first to try and take a swing at the man.
After their escape, the team leaves Atlanta for good and moves on to the open road. Not too long after they set out, they run into a swarm of derelict vehicles on the highway -- and are forced to look for alternate routes while also searching vehicles for replacement parts for their RV. The team is attacked by walkers, and Daryl manages to save T-Dog from bleeding to death after he slices himself open on a jagged car door. He even gives T-Dog antibiotics from the apparent stash of drugs (both illicit and not) that were left by his brother Merle on his motorcycle.
Once the team recovers, they realize that one of the youngest members of their team - Sophia, a twelve-year-old girl - has gone missing. Daryl is one of the first to volunteer to locate her; he and Rick Grimes head out into the woods to look for Sophia and Daryl follows her faint footprints in the mud, showing himself to be a gifted tracker. When they return empty-handed several nights in a row, Daryl brings Carol, Sophia's mother, a Cherokee rose. The rose, he explains, was thought to have grown where the tears of the Cherokee mothers fell as they walked in mourning for their stolen children. He knows that nobody is crying tears for his brother's disappearance, but tells Carol he knows that people are upset over her little girl's. The group relocates to a nearby farm where Rick Grimes has been taking care of his son, and Daryl 'borrows' a horse from them in order to continue looking for Sophia.
Daryl finds Sophia's doll in a nearby stream and seconds later, his horse bucks into the air -- spooked by a snake. He falls down into the stream and is carried down a set of rapids, impaling himself on one of his crossbow arrows. He loses consciousness briefly and begins hallucinating his brother, who chides him for joining up with the Atlanta survivors and being weak enough to go and look for someone else's child. Daryl counters by saying that he understands what Sophia must be going through, since he spent most of his childhood without any real supervisory figures in his life.
The hallucination of Merle eventually fades into reality: a walker is gnawing on Daryl's shoe. He manages to beat the creature's head in with a tree branch, but is approached by a second walker shambling through the creek bed. Daryl jerks the arrow from his side and shoots the walker in the head with it. He agrees with his brother's conclusion that he's the only one who will take care of himself; he cuts off the ears of the walkers and strings them around his neck, newly determined to prove he can take care of himself and get back to the group...which he does.
And then he's swiftly shot by Andrea, since she mistakes him for a walker. It's through the shoulder, and not fatal -- but definitely painful.
Character PERSONALITY: Rough around the edges, Daryl likes everyone to believe that he's a lone wolf who doesn't want anything to do with the group -- yet he's always willing to help out a fellow survivor, and he never shows any interest in actually leaving the rest of the Atlanta survivors. He tells Rick that this is just because his 'other plans fell through' (since his brother Merle went rogue after the whole 'being handcuffed to the roof' incident), but it appears to actually be because he cares about the other members whether he'll admit it or not. He goes out of his way to save T-Dog even though the other man shows an active dislike toward him; he also spends a good chunk of time searching for Carol's missing daughter even though there are plenty of other volunteers. He's a real softie on the inside, and doesn't want Sophia to have to face the wilderness alone like he had to when he was a child.
That doesn't mean he's a perfect angel, unfortunately. Daryl comes with the same hair-trigger temper as his older brother, presumably as a result of a childhood's worth of abuse at the hands of a drunk. As hinted at by his hallucinations with Merle, he thinks of himself as more or less useless in the eyes of the other Atlanta survivors, and is torn between trying to prove himself to them and giving up doing so. This means that he will try to distance himself from members of the wagon party -- at least until he finds someone who he takes a shine to. Then he'll become protective of them to a fault.
He does show interest in making sure other Atlanta survivors are happy; he takes a personal interest in Andrea after she expresses a desire to kill herself. He takes her out to look for Sophia with him, and when they find a suicide victim in the woods, he asks her if she really wants to be that useless. He even tells her stories about his childhood to cheer her up when she's feeling depressed after the encounter with the hanged body.
A determined SOB, Daryl has a good deal of drive. Even when he's heavily injured, he manages to drag himself back toward the survivor's camp against all odds, fending off zombies after impaling himself on his own arrow.
» EXSILIUM INFORMATION
Chosen WEAPON: Upon arriving in Exsilium, your character will be given the option to choose a weapon of their own from a wide array of weaponry. This weapon will be their primary device with which they train, and will grow alongside them to assist them in battle or otherwise. This is where you can tell us what that weapon will be.
Chosen SKILLSET: Daryl is definitely going to want to be in on the fighting. He's small and quick, better suited for long-range fighting than up-close, but he's resourceful and can definitely scrap.
» SAMPLES
First PERSON: [It's pretty obvious when he flicks on the camera that he's actually in what looks to be the compound's infirmary, and he looks none-too-happy to be there.]
At least they let me pick a damn weapon before I got stuck in this bed. Not that I'm complainin' too much.
[The last time he slept in a proper bed was weeks ago, after all. Sleeping bags were fine and would suffice, but this place had all the amenities that he'd been deprived of lately.]
Name's Daryl Dixon. Anyone else 'round here find this place a little suspicious? I mean, does anyone even know who we're fighting against for sure? Anyone seen 'em?
[He's not happy about having to share living quarters with anyone, so a few days in a cushy hospital bed will probably be good for him.]
Third PERSON: When Rick Grimes tells him that his brother is handcuffed to the roof of a building in Atlanta, it's all that Daryl can do not to punch the man in the face. Sure, it would be satisfying -- but he's looking for more vengeance than that. His hand slams down to his knife and he draws it quickly, but Rick is faster -- that damned holier-than-thou attitude shining on his shit-eating face as he turns his gaze on him.
The look dims a little when his second-in-command choke-holds Daryl; he lets out a heavy breath so that he doesn't pass out. It isn't as if he hasn't been in this position hundreds of times before, after all -- a drunk father and an unstable-at-best older brother had put him here more times than he could count.
That didn't stop him from seething, though. They'd left his kin to die on that roof, and they had the audacity to still expect him to stay calm? He stormed away from the camp, driving his fist into the nearest tree.
The pain calmed him down some; the sensation was familiar, and it helped the quick-fire sensation of rage calm down into the slow, intense burn of determination in the pit of his stomach. Sure, he'd go back to Atlanta to find Merle - but he knew his brother wouldn't stick around that long.
Still, he needed to be sure -- needed to know that Merle had gotten away. He dropped his head down to look at the ground and sucked in a deep breath.
"Hell. You really did it this time, Merle."
It was going to be a long night.